PUBG down news has been delivered by Bluehole with Battlegrounds servers being taken offline today ahead of the release of update 18.
The official PUBG Help Twitter account revealed earlier today that PUBG servers would be going down for two hours.
The PUBG Help Twitter account posted: “Xbox Players: We will be updating live servers to Game Preview Update #18 on August 21 at 2am PDT / 11am CEST.
“Live servers will be down for a 2-hour maintenance period.”
PUBG will be going down from 10am UK time today for update 18 with the patch notes revealed in a post online.
PUBG update 18 will be bringing with it a new bullet penetration system as well as dynamic weather.
Introducing the PUBG update 18 patch notes, community manager PUBG_Lumos said: “Thanks to our community’s help in testing out our latest PTS patch, we are ready to push the update to our live servers!
“We will be updating the live servers to Game Preview Update #18. Please see the maintenance schedule and final patch notes below.”
PUBG down – Battlegrounds servers going offline on Xbox One ahead of update 18 release
The PUBG Xbox Team added: “We appreciate everyone’s feedback and bug reports during the testing phase. We were able to fix some major bugs because of our community, and we hope everyone enjoys the new update!
“As always, please continue to leave us your thoughts on our channels as we focus on performance and optimisation.
“We are proud to be building our game alongside our players, and we thank you for your patience and support in developing the game!”
Here are the full patch notes for PUBG update 18:
PUBG down – Battlegrounds Xbox One servers are going down for two hours
Bullet penetration system is now applied to forearms.
When a bullet hits the forearm of the character, it will penetrate following its ballistic trajectory. The result will be different depending on whether the forearm is blocking more vulnerable body parts.
When a bullet penetrates a forearm and strikes a more vulnerable body part behind it, the greater damage will be applied. In other words, if a player’s forearm takes a bullet while blocking their head, the full headshot damage will be applied. This penetration system works for the head, torso, and waist only.
If a bullet penetrates the forearm, but no vulnerable body part is behind it, only the forearm damage will be applied
Forearm penetration is disabled for shotguns
When getting on a motorbike, if the driver’s seat is empty, it’s now much easier to enter the driver’s seat (and not accidentally get on the passenger seat).
PUBG down – Here are the full patch notes for update 18 on Xbox One
Weapon attachment management when replacing items has been improved.
Removed or replaced attachments will now drop onto the floor if there is no room in your inventory.
When attaching directly from loot, the replaced attachment will be dropped on the floor if there is no room in your inventory.
When replacing an extended magazine with a quickdraw magazine, the extended magazine and overflow ammunition will be dropped on the floor if there is no room in your inventory.
Colorblind settings have been improved.
The following colors now change according to the selected colorblind type.
Scope and reticle colors
Supply Crate Smoke
Markers placed on maps are now numbered, so color is not the only way to distinguish them.
Eliminated teammates can now place markers on the map.
Kill feed now displays personal knock-outs.
The loading screen will now display game-related tips.
In Squads, when the last surviving teammate accidentally disconnects, all teammates will receive rewards up until the point of disconnection.
If the disconnected teammate is able to connect back into the same match and gets a higher score, all teammates will receive updated rewards.
Dynamic weather has been added to Erangel and Miramar.
Miramar: Overcast, Sunset
Overcast setting includes dynamic weather, and includes rain, fog, etc. during the game.
Erangel has received some improvements.
Small clusters of houses have been added to some areas of Erangel.
More tactical landscapes have been added near the river.
Added trees in the open area surrounding the Sosnovka Military Base.
Miramar has received some improvements.
More dirt roads have been added for better vehicle effectiveness.
Certain high-slope sections of roads have been lowered to enhance vehicle effectiveness.
PUBG down – Update 18 will bring in some tweaks to a number of locations
Smoke and flames from vehicles have been optimized to improve frame rate.
Optimized level streaming to increase loading speed of buildings and their interiors.
It has been optimized further from the PTS build.
Server performance has been improved by adjusting the replication rate.
Previously, replication for all visible characters in sight was refreshed every frame. Now, replication rate differs according to distance from the player.
We expect approximately 15% increase in server performance.
Network code has been adjusted to slightly increase server performance.
Optimized CPU performance by improving the graphic rendering function.
Optimized GPU resources to lower GPU burden and improve performance.
Optimized attachment related rendering resources to improve performance.
Optimized fog to increase performance.
Previously 2 separate fog effects were used for the overall effect, they’ve now been merged together to improve performance.
Optimized grass assets to reduce memory resources used and improve performance.
Optimized the physics calculation of moving boats and moving vehicles on the beach.
PUBG down – Update 18 also brought with it performance tweaks and bug fixes
Decreased the volume of vehicle sounds for players inside vehicles in FPP mode
Settings will now be stored in online storage – Your settings will be saved even if there’s a new patch.
Fixed an issue where destroying doors with frag grenades or molotovs did not display debris.
Fixed an issue where a frying pan and a weapon could be held at the same time.
Fixed an issue where spectating in FPP showed inaccurate character locations.
Fixed an issue where leaning was possible while in an emote animation.
Fixed an issue where two players moving in a small space could sometimes get stuck.
Fixed an issue where the player character would perform jump motion for a short time when crouch key is rapidly pressed multiple times.
Fixed an issue where reticle settings would be reset when the weapon was dropped and picked up again.
PUBG down – Servers are going down from 10am BST on Tuesday August 21
Fixed an issue where the spectating camera would look through a character when the game finished.
Reduced the chance of players encountering situations where opponent’s weapon floats in the air.
Fixed an issue where throwables could pass through character models.
Fixed an issue where voice chat UI would always be displayed when using killer spectating function under certain conditions.
Fixed an issue which prevented players from changing the red dot reticle when using an SMG.
Fixed an issue where the stun effect from the stun grenade was weaker than before.
Fixed an issue where the camera angle rotates up to 180 degrees up/down in FPP and TPP mode when freefalling.
Fixed an issue where some weapons could be seen through when a character is moving right while in ADS position and lying down.
Fixed an issue where there was replay related text shown in the report pop-up window after dying.
Fixed an issue where sprinting would stop when moving at a certain angle with the L-Stick.